What is game MDA?
Mechanic Dynamics Aesthetics
MDA is a type of approach to understanding
- Game design
- Game development
- Game criticism
- Game research
Video games /online games consumption is unpredictable, than books, movies, and so on.
Mechanic describes:
- Components of the game
- The level of data presentation
- Algorithms
- Various actions & behaviors
- Jumping
- Running
- Walking
- Looking around
Dynamics describes:
- Run-time behavior (input and output)
Aesthetics describes:
- Emotional responses of the player
- Narrative
- Discovery
- Challenge
- Joy/Fear
- Fantasy
In the simple games the aesthetic goal is not a challenge , its more discovery and exploration. And the dynamics are not winning and not competing.
The second part of games should have more challenging actions, and narrative. Its in Aesthetic part .
In the dynamic part the player can interact using several characters. The game mechanics can be some emotions by the character..
The third part of the game should include fantasy elements and more challenging paths. The player will express less emotions, its in aesthetic part. In the dynamic part the player might develop tactics and techniques for behavior, escape, or evasion.
Mechanic in this level should include expansive tech and skills, visibility. also they will promote their overall successes.
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