Tuesday, October 20, 2020

Unity Tutorial 03

 


Unity Tutorial 3

Food flight and Random animal  Stampede


 

Learning Unity 3D day by day and step by step is helping  to make a progress, and I found it very interesting, and excited.  

 
 

In the future, I would like to go in deep and learn more, also I heard about Blot visual scripting asset for Unity, which will allow to create logic for games without writing code. Sounds interesting...

 
 

For today tutorial I learnt how to position the player, using vertical/horizontal axis. 

To put the player on the right positioning (left-right) we used if statement. 
we learnt how to rotate animals into 180 degree using position, rotation and scale methods. 

 

 
The objective of the game is to feed the hungry animals using a few methods:  instantiate, projectile forward, Prefabs, also how to destroy projectile and animals offscreen, all these commands are being completed by C# script. 

 
 
In this tutorial we become familiar with new variables and how to use them in the C# script. [array, random, range] 
its also fun when you are learning how to make a game and get new skills in C# script.  

Now, I know what games mechanics I will use in my game: walkingrunning, looking around, also flying. 

Hope, I can use all these techniques in my own game design process. 

resource: click here

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