Reading 10
This week I did the final shtrikh for the game design development textbook: adding Bibliography, Author BIO and Graphic image describing the topic .I found this method of working together in one document really helpful, as asking feedback or writing comments, it’s really useful tool, you are improving your writing skills, getting more confidence expressing your thoughts and opinions. I wondering how the textbook will look at the end, but sure it will be amazing . We worked as hard as we could with our team, and we did a great job and so lucky to be in this module with all these nice and talented young people.
Also, I used Adobe Illustration tools to design a game character to express what a game character first of all means for me. I designed a detective character, as for me all the games have mysteries, and to solve it you should have some skills of explorer or spy. I named the character - "Dete- Big-Eye!"
Author BIO
Lusine Ustyan is a TU Dublin Blanchardstown -based student who has covered Multimedia Development, Web Design, Documentary Filmmaking, Digital Audio and Game Design.
Lusine writes about a goal of game design character - mentioning the importance of the character and narrative in game design.
“ The game characters should have an interesting and deep background full of uniqueness, emotions and originality”-by L.U
She enjoys doing artwork for book and magazine covers, also Web Design and Game Design.
Her strengths are punctuality, honesty and truthfulness.
Follow her @LusinLusin5
Game Design Character
Illustrated by Lusine U
Image Info: https://www.netclipart.com/pp/m/36-365290_biographies-clipart-law-book-biography-icon-png.png
No comments:
Post a Comment