Unity Tutorial 06
For this tutorial I learned how to use UI in my game, it's a little bit challenging ,but interesting. If we can see how to do it, it will be easier than the '' read and do" version. However, I am trying ,and I like it. Of course, sometimes, having problems with coding - scripts, but I'm learning, and to make mistakes it's understandable.
The most exciting part for this tutorial is another character input in the Scene, who can be useful to the main character helping her to fix the robot. For doing it, our main character has to talk. In this case to make Ruby talk we should add a code and make sure that the character stands in front the frog character. Raycasting has been built for this situations to fix the action of casting a ray in the scene. In coding page I add dialogue box and timer display functions controlling the situations in the scene.
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